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[HDRP] Default Scene has ~56 SetPass and Draw calls when only camera is ...
How to reproduce: 1. Open project "1397502.zip" 2. Open "OutdoorScene" Scene and enter Play mode 3. Open Window > Analysis > Profile... Read more
[HDRP] Targets array should not be used errors are thrown on clicking "M...
The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead errors are thrown on ... Read more
[XR][XR SDK][HDRP] Semaphore.WaitForSignal usage spikes when using XR
How to reproduce: 1. Create a new project using HDRP template 2. Install XR Management Plugin in Project Settings or enable XR in Pl... Read more
[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...
Steps to reproduce: 1) Open attached project (HDRP template) 2) Load the sample scene 3) Make sure that lightmapper is set to Progr... Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce: 1. Open the user's attached "HDRPTexStreamingTest.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Bu... Read more
[HDRP][Compositor] Objects of the Hierarchy are deleted with errors on u...
All objects of the Hierarchy are deleted along with MissingReferenceException on undoing after adding Input filters in Basic(Built-i... Read more
HD Render Pipeline Wizard throws IndexOutOfRange and NullReference excep...
How to reproduce: 1. Open the user attached project (blank.zip) 2. Open the "HD Render Pipeline Wizard" window by going to "Window >... Read more
[HDRP] Arealight reflection with cookie shows a border when texture has ...
Found with Editor 2020.2.0a9 with HDRP/9.0.0 Also repro with latest 2019.3.11f1 and HDRP/7.3.1 Project use raytracing but the issue... Read more
[HDRP] [VFX] VFX Graph throws System.InvalidOperationException when maki...
How to reproduce: 1. Open the project from the attached file "1238241.zip" 2. From Assets open "test" file and in the Visual Effect ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used