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0
votes
Won't Fix

[LSA] Creating New Lighting Settings sets Lighting Mode to Shadowmask wh...

Package: Scriptable Render Pipeline Universal

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Dec 18, 2020

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Version/s: 8.2.0

To reproduce: 1. Create new URP template in 2020.1 2. Open Lighting Window 3. Click on "New Lighting Settings" button Expected res... Read more

0
votes
Duplicate

[Android][URP] Render artifacts are visible or the mesh is not visible w...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

Repro steps: 1. Open attached project "repro_1281854" 2. Add URP 3. Build and Run on Android 4. Enable the Overlay Camera with a but... Read more

0
votes
Won't Fix

[IOS]ShaderVariantCollection.WarmUP takes more then 2 time longer to exe...

Package: Scriptable Render Pipeline Universal

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Nov 27, 2020

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Version/s: 10.2.0

Steps to reproduce: 1. Open the attached project "Case_1295594" 2. Build it to IOS and Android 3. In the top left corner press the b... Read more

0
votes
By Design

[XR SDK] [URP] Temporary render texture does not bind to shader when set...

Package: Scriptable Render Pipeline Universal

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Oct 16, 2020

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Version/s: 7.5.2

Reproduction steps: 1. Open the attached project ("Single Pass Instanced Temporary RT binding.zip") 2. Open SampleScene scene 3. Mak... Read more

0
votes
Fixed

Baked GL Discarded for Shader Graph Shaders until Shader Graph Editor is...

Package: Scriptable Render Pipeline Universal

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Nov 20, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Open the attached project ("reproduc.zip") 2. Load "World 1" scene 3. Close Unity 4. Reopen that project Expec... Read more

0
votes
Fixed

Shader Graph materials are missing in Player when using the Deferred Ren...

Package: Scriptable Render Pipeline Universal

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Feb 17, 2022

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Version/s: 12.1.3

How to reproduce: 1. Open the attached project "URPDeferredBug.zip" 2. Open the "SampleScene" Scene 3. Build And Run Expected resul... Read more

0
votes
Fixed

[Android][URP][Vulkan] NaN pixels and Bloom post-processing generates vi...

Package: Scriptable Render Pipeline Universal

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Jul 16, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open the user's attached project "VulkanPixelNaNIssue-2021.2.zip" 2. Build it to Android 3. Open the app Ex... Read more

0
votes
Fixed

SerializedObject of SerializedProperty has been Disposed is thrown when ...

Package: Scriptable Render Pipeline Universal

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Mar 23, 2021

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Version/s: 10.3.1

How to reproduce: 1. Create a new URP project 2. Select the "ForwardRenderer" Asset in the Project window 3. Press the "Add Renderer... Read more

0
votes
By Design

[XR SDK] [URP] Custom Render Feature is not initialized when Stereo Rend...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2020

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Version/s: 7.5.1

Reproduction steps: 1. Open the attached project ("1292097Repro.zip") 2. Open the "Grass Displacement RenderFeature Demo" scene 3. M... Read more

3
votes
Fixed

[URP] Overlay camera in camera stack does not render depth view from cus...

Package: Scriptable Render Pipeline Universal

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Dec 02, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the user's attached project("CamOverlay.zip") 2. Load "CamIssue" scene 3. Compare Scene View with Game Vie... Read more

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