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Adding another Camera to the Scene causes incorrect Depth Buffer to be a...
Reproduction steps:1. Open the attached project "Bug Test.zip";2. Open the ssdecals.unity scene;3. Observe the Scene view;4. Enter a... Read more
[UI] Cannot copy lighting properties from one Mesh Renderer component to...
Cannot copy lighting properties from one mesh renderer component to another, when you choose to paste component values it does not c... Read more
Undoing Add Component action on Canvas changes UI object positions depen...
To reproduce: 1. Download attached project "taestset.zip" and open in Unity2. Open "Controls" scene3. Select "Canvas" in Hierarchy4.... Read more
when enabling Unity Service ads, "The type or namespace name 'ShowResult...
To reproduce:1. Open attached project2. Go to Window --> Services3. Enable Ads Expected result: Ads are enabled, no errors are th... Read more
[TextMeshPro] Text alignment is always TopLeft when it is set for non-ac...
How to reproduce:1. Open the "SampleScene" scene in the attached project2. Enter the Play mode3. Observe the Game window Expected re... Read more
FPSController's Y position jitters when walking through the middle of a ...
How to reproduce:1. Open the Unity project from the link in the comments (JitterBug.zip)2. Open the "SampleScene" Scene3. Select the... Read more
AudioSettings.Reset() causes incorrect behavior when switching Audio Dev...
This bug has two parts to it that are both related to switching audio devices Note: it requires a computer setup with 7.1 and Stereo... Read more
AnimationUtility.onCurveWasModified invokes CurveModified with an unknow...
Reproduction steps:1. Open the attached project "onCurveWasModified 2018.2.zip";2. Open the Animation Window;3. Select an empty Anim... Read more
Custom Cursor flickers when highlighting Text in the Package Manager Window
How to reproduce:1. Create a new Project2. Add any texture to the project and set it as a "Cursor" in its texture settings3. Go to F... Read more
[Burst] Compiler compilation failure when a job calls UnsafeUtility.IsBl...
To reproduce: 1. Download attached project "ecs-rts.zip" and open in Unity2. Open "SampleScene" scene3. Press Jobs > Burst Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS