Search Issue Tracker
[Windows] Game window jumps to the top left corner when switching to the...
How to reproduce:1. Open the attached "TestFor1067817.zip" project2. Build And Run in a windowed mode3. Click the "switch fullscreen... Read more
[RectTransform] Undoing move of some rect transforms doesn't return them...
Steps to reproduce: 1. Open attached project2. Open scene Menu 3D3. In hierarchy, select Canvas>MainMenu>Window>Newgame4. I... Read more
[Android][UI] After typing two or more emojis, UI Input field doesn't up...
How to reproduce:1. Open the attached project2. Build and run keyboard-type scene3. Click on Input field (where Default is written)4... Read more
Methods remain assigned to Buttons and can still be called after being c...
How to reproduce:1. Open the SampleScene in the user-submitted project (Test_Private_Public)2. Open 'Test_Script.cs' and make the Te... Read more
Physics2D.BoxCast always returns false when Default Contact Offset is le...
How to reproduce:1. Open my attached project ("1822f1.zip")2. Press Play3. Inspect Console Expected result: Physics2D.BoxCast return... Read more
[Regression] Shadergraph "Show Generated Code" option fails and throws t...
How to reproduce:1. Create a new Project2. In the Package manager, find and install the Lightweight render pipeline 3.0.0 and Shader... Read more
Asset References are lost when the Project is reloaded
How to reproduce:1. Open user-submitted project (Type Definition Location Bug.zip)2. Select "Test Inside DLL.asset"3. Assign the "Ch... Read more
[TMPro] Text only shows up after unchecking Auto Size when spawning a Pr...
Steps to reproduce:1. Open user-submitted project2. Load scene Test3. Enter Play mode4. Find TextMeshPro Text GameObject (Canvas>... Read more
Book of the dead: Environment crashes on GfxDeviceD3D11Base::DrawBuffers...
Hwo to reproduce:1. Download and open attached project "BotD"2. In open About window click button "Load Book of the dead: Environmen... Read more
[Vulkan][OpenGL]Project without Camera crashes when building a non-devel...
Reproduction steps:1. Open user's submitted project ("toss")2. Open Build Settings3. Make sure that "Development Build" is unselecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project