Search Issue Tracker
Shader keywords are ignored when using Camera.main.SetReplacementShader
Reproduction steps:1. Open the attached project "Testcase_MultiCompile_2022.3"2. Enter Play mode Expected result: The squares on the... Read more
[Forward+] GPU Frame Time is bad on Android Vulkan, when object covers a...
Peter is aware of this issue and he says he will look into this after vacation. Steps: Open attached project (ForwadPlusAndroidPerf2... Read more
[UI Builder] Inspector preview of UXML files do not match UI Builder col...
Repro:1. Import attached UXML.2. Click on the uxml in the Project view to view in Inspector. You may need to unminimize the preview ... Read more
[TextMeshPro] "CONTEXT" menu item appears and Editor crashes when TMP 3....
How to reproduce:1. Create a new Unity project2. Open Package Manager3. Install package my name: com.unity.textmeshpro, version: 3.2... Read more
Crash on System.Array:ClearInternal when AI GameObjects perform pathfind...
Reproduction steps:1. Open the attached “repro-project“2. Have the “Tutorial_01 Test“, “Core“, “Battlefield“, and “InGame UI“ scenes... Read more
Periodic frame stutter when Vsync is enabled with multiple monitors and ...
Reproduction steps:1. Connect three monitors that all are set to different refresh rates (i.e. first is set to higher than 60Hz, sec... Read more
White lines appear in the Game view when the Camera moves and the "Sprit...
How to reproduce:1. Open the attached project “WhiteLinesRepro“2. Open the “MissionScene“ Scene3. Enter Play Mode4. Hover the mouse ... Read more
Listen Button and Search Field is obscured in Input Action's Binding Pat...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Repro.inputactions” Input Actions Asset3. Expand the ... Read more
Vulkan API rendering errors when using UGui on Quest 2
Reproduction steps:1. Open the attached Project “BugRepro”2. Open Edit > Player Settings3. Change Graphics API to Vulkan4. Build ... Read more
Low framerate while in the Play Mode when using Render Texture with URP
Reproduction steps:1. Open the attached project “RenderTextureFPS”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version