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Scene and Game views are not properly styled for the Light theme
The Scene and Game view in UnityEditor use icons and colours that do not match the Light theme. They only specify styling for the Da... Read more
Create UI Toolkit Document window is not properly styled for the Light t...
The header of the Create UI Toolkit Document window does not use the right colour in the Light theme. Read more
Audio Random Container window is not properly styled for the Light theme
The Audio Random Container window use icons for Dark theme in the Light theme. Read more
"QuaternionToEuler: Input quaternion was not normalized" thrown
How to reproduce:Open the attached project "TheGreatFleece.zip" Expected results: No errors in the Console windowActual results: "Qu... Read more
Backport Previoous Frame Remap functions for Foveated Rendering
Missing previous frame versions of the UV remap functions in FoveatedRendering_Metal.hlsl (RP Core) Read more
[TextMeshPro] TMP_FontAsset includes Creation Settings -> Character Sequ...
The field Character Sequence which is used to generate the FontAsset in the FontAsset Creator Window is being included in builds and... Read more
Screen.cutouts returns an empty array on certain notched devices in Devi...
How to reproduce:1. Open the attached Project "cutoutsTest" and load Scene "SampleScene"2. Open the Device Simulator Window (Window ... Read more
[Android] URP shader link error occurs when Player runs on Samsung Note 4
Reproduction steps:1. Open the attached project “URPProject”2. Build the Project and Run it on Android3. Observe the screen on the d... Read more
[Android] The Player crashes after a few seconds when Particles are gene...
Reproduction steps:1. Open the attached project “ParticleProject”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Build the pro... Read more
Textures are displayed at half the size when Texture Mipmap Limit is set...
Reproduction steps:1. Open the attached “Repro” project2. Build And Run the project (File > Build And Run)3. Observe the Player E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS