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0
votes
Fixed

The Mesh preview in the Inspector gets compressed or stretched when the ...

Inspector Framework

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Oct 03, 2018

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Version/s: 2019.1.0a3

To reproduce:1. Open the attached project2. Select the Cube prefab3. Resize the preview in the Inspector Expected result: The mesh p... Read more

0
votes
Won't Fix

Linking Go code causes Garbage Collector to fail on Linux

Linux

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Oct 03, 2018

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Version/s: 2018.2.5f1

To reproduce:1) Open attached project2) Open System Monitor (or another app for tracking memory usage)3) Build and run for Linux4) L... Read more

0
votes
Fixed

Particle system rotation not accurate when parented to an object

Visual Effects - Legacy

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Oct 03, 2018

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Version/s: 2017.4.12f1

When you have a Particle system parented to an object, and that Particle systems render mode is set to 'Mesh', and the Mesh applied ... Read more

0
votes
Fixed

Default timeline instance is selected on switching focus from Unity to a...

Package: Timeline

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Oct 03, 2018

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Version/s: 2018.3.0b4

Steps to reproduce: 1. Open the attached project.2. Select the cube from hierarchy.3. In the timeline window, select sphere timeline... Read more

0
votes
Fixed

LoadAssetAsync returns a prefab without components

Asset Bundles

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Oct 03, 2018

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Version/s: 2018.2.2f1

Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe the logcat and notice that an object ... Read more

0
votes
Not Reproducible

Lightmaps broken in additive scene setups when Static Batching is enabled

Themes

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Download the attached project and open AdditiveLighting_00_Master scene (Assets > Multi-Scene Tutorial &gt... Read more

1
votes
Fixed

[iOS] DISABLE_TOUCH_DELAYS define causes a warning on iOS 12 devices

iOS

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Open attached project (or create a new one)2. Build for iOS3. Build Xcode project and deploy to iOS 12 device... Read more

1
votes
Fixed

Unable to fetch the correct bake backend after upgrading the project wit...

Progressive Lightmapper

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Oct 03, 2018

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Version/s: 2018.3.0b1, 2019.1.0a3

Steps to repro: 1. Open attached project and 'scene' scene;2. In the Lighting window go to 'Baked Lightmaps' tab;3. Double-click on ... Read more

0
votes
Duplicate

[LWRP] Cascade shadows + Soft shadows gives a shadow blob in the scene

Graphics - General

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1) Download attached project and open in Unity2) Go to Scene view and zoom in and out camera's viewNote: A shado... Read more

0
votes
Fixed

[iOS] Launch Images for iPhone XS Max missing in Editor and are not crea...

iOS

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Open attached project (or create a new one)2. Build for iOS3. Open Images.xcassets/LaunchImage file4. Notice ... Read more

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