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Cinemachine - Apply to all children prompt when no children exist
When changing the layer of a camera a pop up prompt appears asking to "Apply to all Children". There are no child objects attached t... Read more
Terrain's Inspector buttons are not responsive after entering play mode
Steps to reproduce:1. Create a new project2. Add terrain3. Create cube prefab and add as a tree4. Place several trees5. Undo tree pl... Read more
[2D] Assigned sprites are missing from scene when a package is imported ...
Assigned sprites are missing from the scene when a package is imported in the latest version of Unity Steps to Repro: 1. Open a new ... Read more
[Android][Vulkan] Crash or black screen if Linear Color Space is used an...
How to reproduce:1. Open attached project2. Build&Run to Android device Result - Crash occurs or black screen on device Crash is... Read more
[Regression] Window as a Transparent overlay fails when using DwmExtendF...
How to reproduce:1. Open the user-submitted project ("TransparentWindow.zip") and open "Scene"2. Build the project and run it3. In t... Read more
[LWRP] Lightmaps of dynamically instantiated prefabs are broken in Player
Steps to reproduce:1. Open the attached project2. Open SampleScene3. Enter Play mode and take note how the baked scene looks (PlayMo... Read more
[Gear VR | Go] Noticeable performance degradation
Unity 2019.1.0a11 has worse performance on Gear VR than other recent versions. This is noticeable to a lesser extent on Oculus Go. W... Read more
Frame Debugger not showing Draw Calls from Particle Systems
To reproduce:1. Open the QA's attached project2. Play the scene3. Once a few explosions appear, enable the Frame Debugger Expected r... Read more
Default sprite order in the Editor does not match the sprite order in th...
How to reproduce:1. Open the attached project named "Case_1107377"2. Open the "TinyTest.utproject" in the NewProject folder3. Observ... Read more
"Paint Texture" Terrain Tool does not work when Texture Quality is not s...
To reproduce:1) Open the attached project and sample scene in it2) Select the Terrain in scene3) Select the Paint texture tool4) Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project