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0
votes
Won't Fix

Cinemachine - Apply to all children prompt when no children exist

Package: Cinemachine

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Dec 07, 2018

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Version/s: 2.2.7

When changing the layer of a camera a pop up prompt appears asking to "Apply to all Children". There are no child objects attached t... Read more

0
votes
Fixed

Terrain's Inspector buttons are not responsive after entering play mode

Terrain

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Dec 07, 2018

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Version/s: 2019.1.0a12

Steps to reproduce:1. Create a new project2. Add terrain3. Create cube prefab and add as a tree4. Place several trees5. Undo tree pl... Read more

0
votes
Duplicate

[2D] Assigned sprites are missing from scene when a package is imported ...

Asset - Importers

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Dec 07, 2018

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Version/s: 2019.1.0a9, 2019.1.0a11

Assigned sprites are missing from the scene when a package is imported in the latest version of Unity Steps to Repro: 1. Open a new ... Read more

0
votes
Fixed

[Android][Vulkan] Crash or black screen if Linear Color Space is used an...

Android

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Dec 07, 2018

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Version/s: 2018.3.0b12

How to reproduce:1. Open attached project2. Build&Run to Android device Result - Crash occurs or black screen on device Crash is... Read more

2
votes
Fixed

[Regression] Window as a Transparent overlay fails when using DwmExtendF...

Windows

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Dec 07, 2018

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Version/s: 2019.1.0a8, 2019.1.0a11

How to reproduce:1. Open the user-submitted project ("TransparentWindow.zip") and open "Scene"2. Build the project and run it3. In t... Read more

1
votes
Won't Fix

[LWRP] Lightmaps of dynamically instantiated prefabs are broken in Player

Package: Scriptable Render Pipeline Lightweight

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Dec 07, 2018

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Version/s: 2.0.6

Steps to reproduce:1. Open the attached project2. Open SampleScene3. Enter Play mode and take note how the baked scene looks (PlayMo... Read more

1
votes
Duplicate

[Gear VR | Go] Noticeable performance degradation

XR SDK

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Dec 06, 2018

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Version/s: 2019.1.0a11

Unity 2019.1.0a11 has worse performance on Gear VR than other recent versions. This is noticeable to a lesser extent on Oculus Go. W... Read more

9
votes
Fixed

Frame Debugger not showing Draw Calls from Particle Systems

Visual Effects - Legacy

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Dec 06, 2018

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Version/s: 2018.3.0a8, 2018.3.0b12

To reproduce:1. Open the QA's attached project2. Play the scene3. Once a few explosions appear, enable the Frame Debugger Expected r... Read more

0
votes
By Design

Default sprite order in the Editor does not match the sprite order in th...

Package: Tiny Editor

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Dec 06, 2018

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Version/s: 13.2

How to reproduce:1. Open the attached project named "Case_1107377"2. Open the "TinyTest.utproject" in the NewProject folder3. Observ... Read more

9
votes
Fixed

"Paint Texture" Terrain Tool does not work when Texture Quality is not s...

Terrain

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Dec 06, 2018

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Version/s: 2018.3.0b1, 2018.3.0b12, 2019.1.0a11

To reproduce:1) Open the attached project and sample scene in it2) Select the Terrain in scene3) Select the Paint texture tool4) Sel... Read more

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