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By Design
Votes
0
Found in [Package]
13.2
Issue ID
1107377
Regression
No
Default sprite order in the Editor does not match the sprite order in the Build when using Tiny Mode
How to reproduce:
1. Open the attached project named "Case_1107377"
2. Open the "TinyTest.utproject" in the NewProject folder
3. Observe that one mushroom is covered by the red circle sprite
4. Build the "TinyTest"
Expected result: Mushroom is covered by the circle just like in the Scene View (Snapshot_1107377_V1)
Actual result: Mushroom is not covered by the circle (Snapshot_1107377_V2)
Reproducible with: 2018.3.7f1, 2019.1.0b4, 2019.2.0a6
Could not test with: 2017.4
Workaround: User must manually add LayerSorting component for the sprites to solve this
Notes:
Mushrooms above the red circle are also ordered differently than in the Scene View
Tiny Mode was introduced in 2018.3
Tested with 13.2, 14.1 versions of the Tiny Mode
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Resolution Note:
Excellent report. The Tiny Runtime needs the LayerSorting component to determine layer sorting. This is by design and not fixable.