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0
votes
Won't Fix

[Linux][Plastic SCM] Cannot create a repository

Version Control

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Jan 17, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25

How to reproduce:1. Create an empty Unity project2. Window -> PlasticSCM3. Create Workspace (leave everything on default)4. Press... Read more

1
votes
Fixed

"ArgumentNullException" thrown when clicking the "add" footer button of ...

UI Toolkit Controls

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Jan 17, 2023

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Version/s: 2021.3.17f1, 2022.1.24f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a1, 2023.3.0a3

How to reproduce: Open the attached project "Repro.zip" Open Sample>Sample Window Click the "+" button in the "Sample Window" Exp... Read more

0
votes
Fixed

Fix for 5.0.1: Multiple errors are thrown on selecting Paint Terrain tool

Package: Terrain Tools

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Jun 13, 2022

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Version/s: 4.0.4

Steps to reproduce:1. Open the attached "terrain213.zip" project2. Open the SampleScene located in Assets\\Scenes3. In the Hierarchy... Read more

0
votes
Fixed

[ProBuilder] A Material is not removed from the GameObject when a face i...

Package: Probuilder

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Jan 18, 2023

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Version/s: 4.0.5, 5.0.7

How to reproduce:1. Open the user's attached "PB_SubMeshInconsistency" project2. Open the Scene "SampleScene"3. In the Hierarchy sel... Read more

0
votes
Fixed

Incorrect materials get assigned after performing 'Detach faces'

Package: Probuilder

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Jan 18, 2023

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Version/s: 5.0.3

How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Probuilder toolbar select 'Face Selection'4. ... Read more

0
votes
Fixed

Shader prefiltering takes a long time to query mono attributes on HDRP

Shader System

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Jan 17, 2023

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Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a25, 2023.2.0a1

When making a build with HDRP in a very small custom project, I have measured that then majority of the prefiltering time is now spe... Read more

0
votes
Fixed

[Linux] Editor crashes at "gdk_window_get_frame_extents" when dragging a...

Linux

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Jan 18, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

How to reproduce:1. Open the user-attached project (DragAndDropBug.zip)2. Open the "Test Window" by going to the menu bar: Window &g... Read more

1
votes
Fixed

[Android] Button can't be pressed after calling startActivityForResult w...

Android

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Jan 18, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a16

How to reproduce:1. Open the user’s attached “customer_sample.zip“ project ( I modified the project and you can download it here htt... Read more

0
votes
By Design

Unable to change ReceiveGI on Terrain via scripting

Shadows/Lights

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Jan 18, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a25

Steps to reproduce:1. Open the attached user's project "Changing ReceiveGI.zip"2. See the Console Window error messages related to "... Read more

0
votes
Fixed

[2D][Tilemap] Brush tools produce incorrect transormation when using Gam...

Package: 2D Tilemap Extras

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Jan 18, 2023

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Version/s: 4.0.0-pre.2

How to reproduce:1. Open the attached Project "TIlemap_SamplesTest" and load Scene "SampleScene"2. Open the Tile Palette window (Win... Read more

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