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[URP] Lights become realtime when copying and instantiating them using I...
Reproduction steps: Open the “InstantiateBugsStripped“ project Open the “Empty” scene Enter the Play Mode Press Window → Analysis → ... Read more
The Player window keeps the old resolution while keeping the same window...
Reproduction steps: Open the attached “aspect” project In the Assets folder open the ScreenHandler script and put the breakpoint on ... Read more
Different decimal point placement between Terrain Overlay and Terrain In...
Steps to reproduce: Create a Terrain Set brush opacity to some non 0 value The Overlay fits the value into the range of 0-1 while th... Read more
Baked reflection probe is not working in the Editor when loaded from Ass...
How to reproduce: 1. Open the attached project “IN-25245“2. Open the “SampleScene” Scene3. Open the Addressable Group window (Window... Read more
[Linux] "RenderTextures" data not being included in "Graphics" memory us...
How to reproduce:1. Open the user-attached project (RenderTextures_1415558_modified (1).zip)2. Build and Run the Linux Player with "... Read more
Menu Validate functions are called when a not-related function is triggered
Steps to reproduce:1. Open the “IN-16767_NestedMenuCheckedErrorReproduction” project2. Go to NestedMenuTest → Settings → Enable Alph... Read more
[BOC] Entities Graphics Occlusion shader throws errors when building the...
How to reproduce:1. Open the attached “repro-project.zip“ project2. Build the project3. Observe the Console Expected result: The Bui... Read more
Visual Effect Graph Package compilation fails when the Editor Assemblies...
How to reproduce:1. Open a new Unity project2. Install the “Visual Effect Graph” Package to the project3. Set the “Editor Assemblies... Read more
Checkboxes in UI Toolkit Samples window are blue
Reproduction steps:1. Open the attached “Text-Preview.zip“ project2. Open Styles tab in UI Toolkit Samples window3. Observe the chec... Read more
[HDRP][Water] There's no way to sync simulation time across water surfac...
The idea is to have a function to be able to sync the simulation time once so that multiplayer game using water show the same experi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller