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Setting Canvas Plane distance to 0 and a Render mode to Screen Space - C...
How to reproduce:1. Download and open my attached repro project "118281.zip"2. Notice the Canvas in the Hierarchy and make sure that... Read more
Vertex compression is completely disabled on platforms with CompressedGP...
Steps:1. download project in comment (20190307_skinnedmeshvertcompression.zip)2. open project and build player on iOS device3. run t... Read more
Editor crashes when ScriptableObject filename does not match class name ...
Steps to reproduce:1. Open supplied project2. Click menu item "Examples" -> "Reload ScriptableObject Example" Expected: no crashA... Read more
Inspector breaks and throws NullReferenceException after editing any Scr...
How to reproduce:1. Open the attached "ProtoJump.zip" project2. Double click on "Speedy" prefab in the Prefab folder to enter Prefab... Read more
[Hub] Import popup window doesn't show when double clicking on unitypack...
Opening a unitypackage from Explorer/Finder doesn't show the import popup window after creating/opening a project from Hub Note:Refe... Read more
[Lights Module] Selecting a particle system with lights + GI disables th...
Repro steps:1. Open the attached project2. In the scene, select the particle system3. Observe the GI of the light disappearing4. Des... Read more
[Scripting] Script doesn't update when "Recompile After Finished Playing...
With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more
Crash in AnimatorOverrideController::GetOriginalClip when using an index...
How to reproduce:1. Open user-submitted project (CrashReport)2. Open scene 'SampleScene'3. Enter Play Mode Expected result: the Edit... Read more
Audio starts popping after pausing and resuming the Scene
How to reproduce:1. Open the "SoundStutterBug.zip" project2. Press Play3. Pause and resume the scene several times4. Listen to the a... Read more
Width and Height values in Rect Transform components change when GetComp...
How to reproduce:1. Open attached Unity project2. Load SampleScene scene3. Select Canvas --> Text game object4. Look at Rect Tran... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field