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Humanoid animation imported from Mixamo is glitchy
To reproduce:1. Open users attached project "ShotPro AssetBundle Pjt.zip"2. Select "Standing Up" asset from Project folder3. In the ... Read more
ECSTestsFixture Teardown Internal Assert Exception is thrown when runnin...
Steps to reproduce:1. Open the Project "case_1120592-UnitTestError"2. Open Test Runner3. Run Editor Tests Expected result: tests pas... Read more
UI Elements Context Menu paste makes the internal state of a TextField c...
To reproduce:1. Open attached project (Replicate context menu bug.zip)2. Click Replicate> Context Menu Bug3. Use Context Menu to ... Read more
Unity Hub's In the Cloud section has permanent "Your projects are loadin...
Some users have problem reaching Collab projects in Unity Hub, permanent "Your projects are loading" message in "In the Cloud" secti... Read more
[Source Attribute] Blend source attribute blocks are not useful without ...
Repro steps:1. In initialize, add any blend source attribute block (i.e. blend source velocity)2. Observe there is no blend field Ex... Read more
[Blocks] InvalidOnGPU exception when plugging in particle attributes to ...
Repro steps:- Pick a particle attribute (i.e. random per particle node)- Plug it in one of the slots listed below- Observe errors Ex... Read more
Disabling and then enabling VR results in performance loss if None was t...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with an HMD connected Expected result: after loading o... Read more
[Android] ArgumentException errors thrown when the SDK build-tools direc...
Steps to reproduce:1. Create a directory named "xyz" under Sdk/build-tools/ (e.g. C:\\android-sdk\build-tools\xyz)2. Open any projec... Read more
Raycasts hit the GameObjects that are in the Scene when used in the Pref...
How to reproduce:1. Open the "Main Scene" in the attached "PrefabCollisionBug.zip" project2. Double click on the "Sample Prefab" in ... Read more
Lerp in Shaders behaves abnormally when using different GPUs
How to reproduce:1. Open "Main Scene" in the attached "LerpShaderBug.zip"2. Click on the Assets > Models > Jungle Plant > "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS