Search Issue Tracker
Fixed in staging
Votes
0
Found in [Package]
4.8.0
Issue ID
1120568
Regression
No
[Source Attribute] Blend source attribute blocks are not useful without the blend value
Repro steps:
1. In initialize, add any blend source attribute block (i.e. blend source velocity)
2. Observe there is no blend field
Expected outcome:
- Blend source blocks to have the blend field, akin to a blend slot block (img attached)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment