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2
votes
Fixed

Scripts have poor compilation times when using Entities versions 1.2.0 a...

Package: Entity Component System (ECS)

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May 23, 2024

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Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the attached “IN-75966” project 2. Open the “ApplicationTools“ script from the Project window (Assets/Ga... Read more

0
votes
Duplicate

"MissingReferenceException" error is thrown when checking the Static Edi...

Package: Entity Component System (ECS)

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May 24, 2024

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Version/s: 1.2.1 - Entities, 1.3.X - Entities

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the “New Sub Scene“ ... Read more

0
votes
Fixed

"SGICE002" error is thrown when job is scheduled with ISystem interface

Package: Entity Component System (ECS)

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Jul 15, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “NFE Test” project 2. Observe the Console Expected result: No “SGICE002: This error indicates a b... Read more

3
votes
In Progress

Baked GameObjects in an Entity Subscene do not retain textures when the ...

Package: Entity Component System (ECS)

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May 29, 2024

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Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “ObjectRef.zip“ project 2. Open the “SampleScene” 3. Enable the “New Sub Scene“ Subscene in the Hie... Read more

1
votes
Active

RuntimeContentManager.WaitForObjectCompletion is not working when used a...

Package: Entity Component System (ECS)

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May 30, 2024

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Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the user-attached project “ECS CMS” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Click on... Read more

0
votes
Fixed

"NullReferenceException" errors are thrown when UnityObjectRef does not ...

Package: Entity Component System (ECS)

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Jun 10, 2024

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Version/s: 1.2.3 - Entities, 1.3.X - Entities

Reproduction steps: 1. Open the attached “MissingAsset.zip” project 2. Open the “SampleScene” scene 3. Ensure that the “NewSubSce... Read more

0
votes
Fixed

The materials created in bakers are broken when Domain Reloading

Package: Entity Component System (ECS)

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Jun 12, 2024

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Version/s: 1.2.X, 1.3.X - Entities

How to reproduce: 1. Open the “BrokenMaterials.zip“ project 2. Open the “SampleScene“ 3. In the Hierarchy click on the checkbox n... Read more

2
votes
Won't Fix

PlayMode Tests fail with “System.Exception : This method should have bee...

Package: Entity Component System (ECS)

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Jun 18, 2024

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Version/s: 1.2.3 - Entities, 1.3.X - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Op... Read more

0
votes
Active

"Processing assembly Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp....

Package: Entity Component System (ECS)

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Jun 26, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “Repro_stripped“ project in the Unity’s Safe Mode 2. Observe the Console window Expected result: ... Read more

0
votes
Not Reproducible

Editor is stuck at Reloading Domain when script is edited

Package: Entity Component System (ECS)

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Jul 02, 2024

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Version/s: 1.2.3 - Entities

How to reproduce: 1. Open the attached project "Audio Hang Bug.zip" 2. Open Assets/Modifiable.cs 3. Change 1 to 2 at line 5 4. F... Read more

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