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1
votes
Active

[Windows] Alpha0 is not registered when combined with certain other keys

Package: Input System

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Mar 25, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1413670.zip" 2. Enter Play mode 3. Press LeftControl + RightShift + Alpha0 Expect... Read more

0
votes
Fixed

Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...

Package: Input System

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Jul 13, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Create a new project using the default 3D template 2. Import the "Input System" package 3. Open the package's "... Read more

7
votes
By Design

[Input System] Controller isn't listed as one of Devices under Player In...

Package: Input System

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Feb 09, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the user's attached project "UnityInputSystemTest.zip" 2. In the Project tab, open Assets/Scenes/SampleSce... Read more

0
votes
By Design

[InputSystem] Could not assign InputActionReference value programmatically

Package: Input System

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Jan 16, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the attached project "1306769.zip" 2. Load the "ButtonRemapScreen" scene 3. In the Menu bar click on 'Test... Read more

0
votes
Fixed

Exceptions about previously open action map being thrown when opening ne...

Package: Input System

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Feb 08, 2021

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Version/s: 1.0.2

-e: see title, no functionality broken though -repro: --setup: ---have project A open in editor and open an action map in the map ... Read more

0
votes
By Design

Virtual Mouse Cursor calls OnClick event twice when doing a submit actio...

Package: Input System

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.8f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's "case_1311114-Project.zip" Scene labeled "GamepadMouseCursorSample" 2. Enter the Pl... Read more

0
votes
Fixed

[XR SDK] Tracked Device Raycaster does not work correctly with Worldspac...

Package: Input System

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Jan 22, 2021

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Version/s: 3.2.17

Reproduction steps: 1. Open the attached project ("1308480.zip") 2. Open the "SampleScene" scheme 3. Enter Play mode 4. Using the mo... Read more

0
votes
Active

UI Action Map's events are triggered when the it is not enabled

Package: Input System

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Sep 01, 2023

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Version/s: 1.7.0

Reproduction steps: 1. Open the attached “ASDQWE” project” 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play ... Read more

5
votes
Active

PointerEnterEvent not triggered when using a Touch pen and Old Input System

Package: Input System

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Feb 08, 2022

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Version/s: 2021.2, 2021.2.10f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Build and Run the project 3. Hover over the red block using a pen Expect... Read more

0
votes
Postponed

New Input System doesn't print full debug information in the Inspector's...

Package: Input System

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Feb 15, 2022

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Version/s: 1.3.0

Reproduction steps: 1. Open the attached "160386-DebugPointerOldInputSystem.zip" project 2. Open the "test" Scene 3. Enter the Play ... Read more

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