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Previously empty Conditions for an Animation transition cannot be update...
How to reproduce:1. Create a new Unity project2. Create an Animator Controller3. Create two states and a transition between them4. S... Read more
[PostProcessing] Depth of field is not applied to the whole screen when ...
How to reproduce:1. Open user attached project "20190215_test.zip"2. Set Game View Resolution to Fixed Resolution 1000x10003. Resize... Read more
Unity Ads Package conflict with Moq framework
Steps to reproduce:1. Open user attached project2. Observe the error in the console Expected result: Unity Ads Package conflicting w... Read more
Quality Settings are set to Very Low after restarting Editor when Vufori...
To reproduce:1. Create a new project2. Notice that Quality settings are set: Standalone is on Ultra, Android on Medium3. Go to Playe... Read more
[HDRP] Reflection probes contain sky reflection even when baked inside o...
Steps to reproduce: 1. Download the attached project and open TestScene012. In the Hierarchy panel, select the Reflection Probe game... Read more
[macOS] Right-Click actions in the unfocused Editor have no effect until...
How to reproduce:1. Open any Unity project2. Unfocus the Editor3. Right click on any GameObject in the Hierarchy window4. Attempt to... Read more
[GLES3][Adreno] Graphical artifacts are rendered on Adreno 630 with Andr...
Key components for reproduction: Android 9, GLES 3 and Adreno 630Running on Vulkan does not reproduce the issue To reproduce:1. Buil... Read more
[Asset Import] "IndexOutOfRangeException" is thrown on creating a preset...
Scene Preset is not created and "IndexOutOfRangeException" is thrown in the console Steps to repro:1. Create a new project.2. Double... Read more
GraphicRaycaster.Raycast does not hit child's custom Graphic component w...
How to reproduce:1. Open attached project "case_1127681-CanvasRaycastIssues_6.zip" and scene "Flower"2. Enter Play mode3. In Game Vi... Read more
Trails Texture is being overridden by the Texture from the Texture Sheet...
Steps to reproduce:1. Open the original project2. Navigate to Project -> Scenes and open "SampleScene"3. In Hierarchy window sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS