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Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more
[Mobile] Getting TlsException: Handshake failed - error code when trying...
To reproduce:1. Open user attached project "TestWebSocket.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe in the c... Read more
Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...
How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more
[LWRP][HDRP] Lit shader max smoothness value is inconsistent between pip...
Steps to reproduce:1. Open attached project2. Change the smoothness value to max in lwrp3. Observe that the specular highlight gets ... Read more
Calling CommandBuffer.DrawRenderer() with a disabled TrailRenderer or Li...
How to reproduce:1. Open the attached project ("LineRendererCrash - Copy.zip") and open the "SampleScene" scene2. Enter Play Mode3. ... Read more
[iOS] Rendering issues when using Legacy VertexLit Shader on iPhone 5
To reproduce:1. Open attached project "LegacyVertexLitBug.zip"2. Open "Sample.unity" scene3. Build for iOS4. Deploy the Xcode projec... Read more
Unity Hub installs Learn Projects in case-sensitive file systems
How to reproduce:1. Make sure the default partition on your system is a case-sensitive partition2. Open Unity Hub3. In the Learn tab... Read more
[Android] "Unity-ARCore: Failed to register lifecycle provider, Input su...
Repro steps:1. Open attached project2. Make sure "Build App Bundle (Google Play)" is enabled3. Build and Run on Android4. Check the ... Read more
[Android][GLES] Graphics.Blit() produces black screen when blitting on d...
To reproduce:1. Open attached project "BlitRepro.zip"2. Build and run on Android device with GPU Result: using shader results in bla... Read more
Text component Text Input Field does not scale when it's filled with text
How to reproduce:1. Open the attached project ("Text_test")2. Go to Canvas -> Text3. Observe Text Input Field in the Text compone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS