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[VFX Graph] issue with Seed and VFXRAND in Custom HLSL
Steps to reproduce: import the provided package open the scene named Random. Notice the diffrences between system on the right and s... Read more
Asset Store and Unity Version Control doesn’t have “Hold Ctrl to drag an...
Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Hover over Asset Store... Read more
[DX12] Fix nullptr access in some functions of BufferD3D12.h
Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more
"Create Empty Child" option is available in the Hierarchy V2 in the cont...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click to open the contextual menu3. Observe the options Exp... Read more
Localization files are not added to Xcode project when building for macO...
Reproduction steps:1. Open the attached “MacOSAppName” project2. In the Build Profiles window (File > Build Profiles), select the... Read more
Shader Graph throws a warning about unsaved changes when maximising any ...
How to reproduce:1. Create a new Unity project2. Create any Shader Graph3. Make any changes in the Shader Graph so it has the unsave... Read more
"Copy to Clipboard" in the Hierarchy V2 creates logs in the Console
How to reproduce:1. Create a new Unity project2. In the Hierarchy, click on the three-dot menu3. Select "Copy to Clipboard"4. Observ... Read more
Input Axis Controller breaks when the domain reloads
How to reproduce:1. Open the “CinemachineTest.zip“ project2. Open the “SampleScene“3. Open Edit → Preferences → General, and change ... Read more
Grouping shortcut works when a Group is multi selected together with any...
Steps to reproduce: Open any Project with Shader Graph installed Create any Shader Graph and open it Create any 2 Nodes and select t... Read more
GameObject has a highlight but is not actually selected when selecting i...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create at least two GameObjects 3. Select one of the GameObjects4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor