Search Issue Tracker
Active
Fixed in 6000.5.X
Under Consideration for 6000.6.X
Votes
0
Found in
2022.3.66f1
6000.0.56f1
6000.1.16f1
6000.2.2f1
6000.3.0a6
6000.4.0a1
6000.5.0a1
6000.6.0a1
Issue ID
UUM-115329
Regression
No
Grouping shortcut works when a Group is multi selected together with any Node in Shader Graph
Steps to reproduce:
- Open any Project with Shader Graph installed
- Create any Shader Graph and open it
- Create any 2 Nodes and select them both, right click them and select "Group Selection"
- Select any of the 2 Nodes that are Grouped and then select the Group itself
- Right click to see Grouping option is greyed out
- Use Grouping shortcut (Ctrl+G)
Actual results: Grouping shortcut works when a Group is selected together with any Node even though Grouping option via Context Menu is disabled
Expected results: Grouping shortcut doesn't work when a Group is multi selected with a Node
Reproducible with versions: 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment