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[LWRP] Unity throws errors when building lighting on every single lightm...
Steps to reproduce:1. Download supplied project ("DD.zip").2. Open Scene "Main".3. Build Lighting. Expected: no errors.Actual: error... Read more
Tools.viewTool always returns ViewTool.Pan
How to reproduce:1. Open attached project "ViewToolRepro.zip" and scene "ReproScene"2. In the Scene view, hold right click and move ... Read more
[Input System] Mouse device appears twice in the Supported Devices list ...
How to reproduce:1. Open user-submitted project (Input_System)2. Navigate to Edit > Project Settings > Input System Package3. ... Read more
[Input System] Button text in the Input Action properties section does n...
How to reproduce:1. Open user-submitted project (Input_System)2. Open the 'New Controls' Input Actions asset3. Select '<No Bindin... Read more
ID field of the Glyph Adjustment Table always updates to zero when the C...
How to reproduce:1. Download and open the user-submitted project2. Select RegularReadable-TH-EN-Lamoon Asset in the Project window3.... Read more
[Windows][Networking] Unity doesn't acknowledge the proxy exclusion list
Steps to reproduce:1. Make sure your Windows PC is not on VPN2. Go to proxy settings and set up everything like it is shown in "prox... Read more
[Shadergraph] Objects that use Shadergraph materials have missing select...
How to reproduce:1. Open the user-submitted project ("ShaderGraphNoWireframe.zip")2. Open the "TestScene"3. In the Hierarchy, click ... Read more
TimeZoneNotFoundException is thrown when registry is missing current tim...
Steps to reproduce:1. Download 1165754_repro.zip project2. Open Registry Editor3. Navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\... Read more
MaterialPropertyBlock SetColor ignores HDR colors when Color Space is se...
How to reproduce:1. Open QA attached project "case_1165706-MaterialPropertyBlockHDRColorIssue.zip"2. Enter Play Mode Expected result... Read more
Handles.Disc function performance is very slow in Scene View
How to reproduce:1. Open attached project2. Open SampleScene3. Select GameObject Cube4. Notice a performance drop in the Scene View5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS