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Unity Keyboard shortcut are not being underlined when Underline keyboard...
Steps to reproduce:1. Open "Control Panel"2. Open "Ease of Access Center"3. Select "Make the keyboard easier to use"4. Enable "Under... Read more
[IMGUI] Menu and lock icon gets clipped upon maximizing any window.
Menu and lock icon gets clipped upon maximizing any window. Steps to reproduce:1) Create a new project2) Maximize any window. Ex: in... Read more
[VR]UnityEngine.XR.InputTracking.GetLocalRotation(XRNode.CenterEye) retu...
How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode4. Disconnect Oculus's sensor... Read more
LWRP installation in 2019.3.0a8 yields errors
"Library\PackageCache\com.unity.render-pipelines.lightweight@6.8.1\Runtime\LightweightRenderPipeline.cs(133,46): error CS0122: 'VFXM... Read more
[Android][IL2CPP] Device doesn't show up in the list of targets to attac...
Repro steps:1. Create a new project and switch build target to Android2. Make sure that only "arm64" architecture is selected under ... Read more
[ShaderGraph] WorldSpacePosition and WorldSpaceViewDirection in shader c...
To reproduce:1) Open the attached project2) Open VertexOffset.shadergraph3) Right-click PBR Master node, click Copy Shader4) Paste i... Read more
EditorGUI.TagField and similar drop-downs do not show mixed values when ...
How to reproduce:1. Create a new Unity project2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects3. ... Read more
DataContractSerializer throws a NullReferenceException in build with IL2...
How to reproduce:1. Open user-submitted project (DataContractSerializerFailure)2. Make sure you're building for IL2CPP .NET 4.x3. Bu... Read more
[HDRP] Changing shadow mode with Undo (ctrl + Z) only changes the UI but...
Steps to reproduce:1. Create HDRP template scene2. Select Directional Light3. Modify Shadows -> Shadowmask Mode4. Change it to an... Read more
[Linux] Streamed AudioClip causes stack overflow, glitching and a crash ...
To reproduce:1) Download the attached project as well as separately attached "metas.zip"2) Replace the meta files in the project wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS