Search Issue Tracker
Asian locales' inputs are not working when using Shader Graph
How to reproduce:1. Add an Asian language locale to your Operating System2. Open attached "project-1167339.zip" project3. In Assets ... Read more
Windows crash when loading into the project with HDRP and DX12
How to reproduce:1. Open User's attached project -Observe the crash Reproducible with: 2019.2.0b10Not reproducible with: 2019.3.0a10... Read more
[LWRP] ShaderGraph throw syntax errors when connection is made to Alpha ...
How to reproduce:1. Open the attached project ("case_1167315-Grass.zip") using the EnvIronman VM (optional) (more information in Edi... Read more
ArgumentNullException is thrown when importing SVG asset which has "Gene...
How to reproduce:1. Open the attached project ("case_1167309-SvgImportBug.zip")2. Inspect console Expected results: SVG asset is imp... Read more
UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more
[Timeline] Audio track is missing some samples if it starts at the first...
To reproduce:1. Open attached project "AudioPlayableMissingSamples.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Listen ... Read more
[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...
Steps to reproduce:1. Open user-supplied project ("AceTension.zip").2. In the build settings select only in -> "Scenes In Build" ... Read more
Memory leak occurs due to TransformStreamHandle memory not being dealloc...
How to reproduce:1. Open user-submitted project (Repro_project-leak-685090)2. Open the Profiler window and click on the 'Memory' sec... Read more
Playable Director keeps the old and unused bindings as dependencies afte...
How to reproduce:1. Open tester-submitted project (project_699397)2. Open the prefab 'GameObjectDirector 1' outside of Unity with a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS