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[SRP] Base Camera rendering to render texture takes overlay camera into ...
How to reproduce: 1. Open the attached project named "URPOverlayCamera" and open the SampleScene 2. Enter Playmode 3. Observe Render... Read more
Procedurally generated normals shade the mesh's material in two pieces/a...
How to reproduce: 1. Open attached project "TestNormal20194.zip" and scene "TestNormal" 2. In Scene view, observe the Quad from dif... Read more
False "Unrecognized identifier 'TEXTURE2D_X' " error with custom shader
Reproduction steps: 1. Open attached project "Texture2D.zip" and scene "SampleScene" 2. In Scene View, observe "Sphere" GameObject (... Read more
[SRP] NullReferenceException has thrown when Override is added to New Vo...
On adding "Override" to "New Volume Profile" asset then it causes the editor to throw NullReferenceException, refer to the attached ... Read more
SRP Batcher compatibility randomly changes after shader is reimported
How to reproduce: 1. Open the attached project 2. Select the "MicroSplat" shader in the MicorSplatData folder and observe that it is... Read more
UI is still visible in the Game view during runtime when Camera's Render...
UI is still visible in the Game view during runtime when Camera Component's Render Type is set to Overlay and Canvas Group's Alpha v... Read more
[XR SDK] [SRP] Memory leaks in Play mode when XR occlusion mesh is enabled
Reproduction steps: 1. Open Varjo Base application and open Analytics Window 2. Bring up the UI in the Analytics window by clicking ... Read more
HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload eve...
Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent in... Read more
Virtual Camera Postprocessing stack in the Game view does not match the ...
How to reproduce: 1. Download the project files "com.intel.vola-toolkit-master.zip" from the attached GitHub link 2. Open the projec... Read more
MaterialDescription Material Creation Mode causes materials to have SRP ...
How to reproduce: 1. Download the tester-attached fbx model 2. Create a new Unity project 3. Import the URP package(but don't set it... Read more
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