Search Issue Tracker

0
votes
Won't Fix

Baking CharacterJoints and ConfigurableJoints for Unity Physics (Entitie...

Package: Unity Physics

-

Oct 25, 2023

-

Version/s: 1.0.16 (Patch 4), 1.1.0-exp.1 - Entities, 1.2.X, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the attached project "PrefabSpawningExample.zip" 2. Open Assets/Scenes/PrefabSpawningExample.unity 3. E... Read more

0
votes
Won't Fix

Unity Physics: issues observed in raycast and shape cast results when de...

Package: Unity Physics

-

May 10, 2023

-

Version/s: 1.0.0, 1.2.X, 7000.0.0a1

Reported by our users on discord and brought to our attention by [~philippe.stamand]]: *Description of the issue:* There was a d... Read more

0
votes
Won't Fix

Unity Physics: Performance issue due to use of hash map in cases when th...

Package: Unity Physics

-

May 12, 2023

-

Version/s: 1.0.0, 1.3.X - Entities, 7000.0.0a1

Reported on discord by user [here|https://discord.com/channels/489222168727519232/1064581837055348857/1106346472846397450]. *Desc... Read more

0
votes
Won't Fix

[DOTS] Error "Not allowed to access vertices on mesh 'SM_Prop_Crate_03'"...

Package: Unity Physics

-

May 12, 2023

-

Version/s: 1.0.0

Reproduction steps: 1. Open the attached project "ReproProj" 2. Observe the Console window Expected result: No errors are displ... Read more

0
votes
Fixed

DOTS Physics Center of mass does not apply when entering the Play Mode

Package: Unity Physics

-

May 22, 2023

-

Version/s: 1.0.0

Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/SampleScene” Scene 3. Enter Play Mode 4. Obs... Read more

0
votes
Fixed

Joints are spaced too far apart when baked

Package: Unity Physics

-

May 29, 2023

-

Version/s: 1.0.0 - Entities, 1.0.8 - Entities (Launch)

How to reproduce: 1. Open the user’s attached project “IncorrectJointBaking.zip” 2. Enter Play Mode or Build And Run Expected r... Read more

0
votes
Fixed

Unity Physics: Previously public API in custom authoring sample was made...

Package: Unity Physics

-

May 31, 2023

-

Version/s: 1.0.0 - Entities

We changed some API during the custom authoring move out of the package from public to internal. See [here|https://unity.slack.com/... Read more

0
votes
Active

Collider edge transforms are rendered in inverse when viewed from a Subs...

Package: Unity Physics

-

Feb 06, 2024

-

Version/s: 1.2.0-pre.6 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “UnityPhysicsBakingIssue” project 2. Open the “SampleScene” 3. Observe the Scene view Expected r... Read more

0
votes
Fixed

Physics debug display for cylinder colliders is drawn incorrectly at cer...

Package: Unity Physics

-

Aug 02, 2023

-

Version/s: 1.1.X - Entities

Reproduction steps: 1. Open the “CylinderDebug” project 2. Open the “scene“ scene 3. Enter Play Mode 4. In the Scene view observ... Read more

0
votes
Won't Fix

Unity Physics Rigidbody does not collide with TerrainCollider that has a...

Package: Unity Physics

-

Jun 28, 2023

-

Version/s: 1.0.0

Reproduction steps: 1. Open “NarrowPhaseProject” 2. Open “SampleScene” 3. Enter Play Mode and observe the falling Rigidbody capsu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.