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Won't Fix
Won't Fix in 1.0.X
Votes
0
Found in [Package]
1.0.0
Issue ID
ECSB-500
Regression
No
Unity Physics Rigidbody does not collide with TerrainCollider that has a NarrowPhase contact modification
Reproduction steps:
1. Open “NarrowPhaseProject”
2. Open “SampleScene”
3. Enter Play Mode and observe the falling Rigidbody capsule
Expected result: The capsule lands on top of the TerrainCollider
Actual result: The capsule falls through the TerrainCollider
Reproduced in: 1.0.8, 1.0.11 (2022.3.4f1)
Could not test in: 1.0.0-exp.8, 1.0.0-pre.65 (2022.3.4f1) (no Custom Physics Authoring sample)
Reproduced using: Windows 11 (by reporter), macOS 13.4.1 (Intel)
Notes:
1. Also reproduced in Player
2. Not reproduced with BoxCollider/SphereCollider/MeshCollider instead of TerrainCollider
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.0.X):
There are no fixes planned for this Bug
Resolution Note (1.0.X):
TerrainCollider is not supported, hence this is the expected result since TerrainCollider is not being baked into entities world.