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0
votes
Fixed

[Mobile Notifications] Notifications Setttings UI does not respond well ...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

The layout of the UI for the Mobile Notifications Settings does not react well to different window sizes and layouts. This can most ... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Fixed

[Sprite Editor Window] Slice button is pushed outside the window when us...

Package: 2D Sprite

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Jul 23, 2019

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Version/s: 1.0.0

[Sprite Editor Window] Slice button is pushed outside the window when using Slice by Cell Count/Size Steps to repro: - Import/create... Read more

1
votes
By Design

[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...

Package: PostProcessing

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Jul 23, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more

0
votes
Won't Fix

RectTransform Component changes position randomly when changing its Anch...

uGUI

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Jul 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1171381.zip" Unity project2. In the Hierarchy tab, select the... Read more

0
votes
Duplicate

[Metal] Memory leak occurs when resizing the preview window

Metal

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Jul 23, 2019

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Version/s: 2019.3.0a2, 2019.3.0a10

How to reproduce:1. Open the attatched project (New Unity Project44)2. Select the material in the Assets folder3. Resize the preview... Read more

5
votes
Fixed

Reopening app after Application.Quit() causes Unity (on Android) IAP SDK...

Android

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Jul 23, 2019

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Version/s: 2018.4.1f1

Application.Quit doesn't kill the process as expected Read more

0
votes
Fixed

Projects built with Mac produce blinking black screen when opened

Package: Scriptable Render Pipeline HD

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Jul 23, 2019

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Version/s:

Steps to reproduce:1. Open an empty project on Mac or HDRP template2. Add HDRP via package manager (if new project)3. Run HDRP wizar... Read more

0
votes
Fixed

Profiler window does not retain the middle-splitter position and module ...

Profiling

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Jul 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Create a new Unity project2. Open the Profiler window3. Change the position of the middle-splitter, that is sepa... Read more

0
votes
Won't Fix

Terrain does not specify Terrain Collider being a necessary Component fo...

Terrain

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Jul 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. Create a new 3D > Terrain GameObject3. Remove the 'Terrain Collider' Component4.... Read more

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