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Probuilder window has it's color applied to the entire action background
The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more
Baked lighting is rendered black when loading a scene with baked lightma...
To reproduce:1. Open attached project2. Build and run for Android Result: baked lightmaps appear completely black, if the scene was ... Read more
[IMGUI] Vertical scrollbar is not available for frame debugger when it i...
Vertical scrollbar is not available for frame debugger when it is docked. Refer the attached screenshot. Steps to reproduce:1) Creat... Read more
[Probuilder/Polybrush] MissingReferenceException thrown when you have a ...
[Probuilder/Polybrush] MissingReferenceException thrown when you have a polybrush brush and you modify Probuilder shape To reproduce... Read more
[Pacman UI] Bottom bar disappears if the description for the package is ...
To reproduce:- Start a new project- Open Pacman- navigate to the HDRP package- try to shrink the window from the bottom handle- noti... Read more
[Android Logcat] Column separators break when column order is changed
If you change the column layout in the Android Logcat editor window, the column separators will break and won't stay anchored to the... Read more
[tvOS] TouchScreenKeyboard.visible is not updated to False when the keyb...
How to reproduce:1. Build the attached project for tvOS (or tvOS simulator)2. Run the app via Xcode3. Press the "Visible Check" butt... Read more
[URP] Shadows applied to Speed Trees are too Dark and Change their appea...
How to reproduce:1. Open the attached project named Case_11714892. Open the New Scene3. Observe the tree in the Scene Expected resul... Read more
CustomEditor instance is created if called when the Inspector window is ...
Repro steps:1. Open attached "case_1171484-2019.3Test.zip"2. Create a second Inspector tab3. In the Project window, select "SampleSc... Read more
[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...
Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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