Search Issue Tracker
Code Editor debugger shows different values than the Inspector when obse...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScenes“ Scene 3. Open the “Assets/Te... Read more
Infinite loop when using UnsafeHashSet.Add
How to reproduce: 1. Open the attached project "EcsPlayground.zip" 2. Enter Play Mode Expected results: The Editor doesn't hang... Read more
Debug messages are thrown after changing Scene View Mode to "Runtime Data"
*Steps to reproduce:* # Create a new project and install Entities package # Go to Edit > Preferences > Entities # Set "Scene V... Read more
Runtime data not shown when using Main Menu/Assets/Properties Unity shor...
How to reproduce: # Open the project "IN-67880_EntitiesPropertiesWindowIssue" # Open the “SampleScene” scene # From the Hierarchy w... Read more
Cannot bake entity fields correctly into shared components when using Su...
How to reproduce: 1. Open the attached project "SharedComponentEntityIssue.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open S... Read more
The base system does not run when subclassing a system and the assembly ...
How to reproduce: 1. Open the attached “My project.zip“ project 2. Enter Play Mode 3. Observe the Console Expected result: “SU... Read more
The error “global::EnableableBuffer does not implement IComponentData, a...
Reproduction steps: 1. Open the attached project “BufferEnabledRefRWBug“ 2. Observe Console Expected result: The Console doesn'... Read more
"SGICE002" error is thrown to the Console when using the "UpdateInGroup"...
How to reproduce: 1. Open the “Test Project For Version Control (1)“ project 2. Observe the Console Expected result: No “SGICE002: ... Read more
"ArgumentException: Cannot find TypeIndex for type hash" is thrown in th...
How to reproduce: 1. Open the “DOTSBug“ project 2. Open the “SampleScene” 3. Build And Run 4. Open and observe the Player.log ... Read more
“Exception: System.Exception: This method should have been replaced by s...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/_/Failure/Scene.unity“ Scene 3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar
- Crash on PPtr<Object>::operator when undoing "Modern UI Pack" elements