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[Shadergraph] Selecting URP Shadergraph material results in error spam
Repro steps: 1. Create a Universal Lit shadergraph 2. Right click the shadergraph and click "create material" 3. Select the material... Read more
[URP] Base map is missing after manually converting legacy/custom materi...
Steps to reproduce: 1. Download the project (more info in the comments) 2. Open the scene SCENE_NAME 3. Convert the project to use ... Read more
[URP] Light2D.shapepath stays the same when changed in script in Build
How to reproduce: 1. Open the user's attached project ("BugRepLight2d.zip") 2. Build and Run the project 3. Press and hold the right... Read more
[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...
How to reproduce: 1. Open a new URP template project 2. Add a new cube 3. Drag-n-drop a texture from the project window to cube in t... Read more
GameObjects with custom Mesh are not reflecting the light when using the...
How to reproduce: 1. Open user's attached "Bug" project 2. Open the "Scene" Scene found in the Assets\Scenes folder Expected result... Read more
[Android][GLES2][URP] Pragma exclude_renderers in single URP/Particles/L...
Reproduction steps: 1. Open the attached project "ReproProjectForParticledLit.zip" 2. Build and run the project with OpenGLES2 API o... Read more
[URP] Scene is black after baking GI with gameobjects having Terrain Lit...
Steps to repro: 1. Create the new URP project and extract the attached package into it; 2. Open 't5SimpleLitShaderBake' scene; 3. In... Read more
[URP] NullReferenceException when exiting PlayMode on "Teaching Samples"...
Reproduction steps: 1. Create new URP Template project 2. In Package Manager window, select "Universal RP" package and import its "T... Read more
[URP] [Universal Renderer] Post-processing doesn't enable when PostProce...
On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more
[URP] Material converter does not consistently convert custom and legacy...
Steps to reproduce: 1. Download the project (more info in the comments) 2. Open SCENE_NAME scene 3. Convert the project to use URP ... Read more
All about bugs
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