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[macOS] Code Signing using '--deep' flag Fails on Built Package due to i...
When building a macOS package for the game, which now needs to be signed and notarized, Unity adds a 'Plugins' folder to the Content... Read more
[SRP] Objects lit by multiple Spot lights sometimes have their _unityLig...
How to reproduce:1. Open the attached "LightIndicesBug.zip" project2. Open scene "SampleScene"3. Open Window > Analysis > Fram... Read more
[Android][2017.4] Editor doesn't update NDK's directory when using Edito...
Repro steps:1. Open attached project and clear the NDK location in Preferences -> External Tools2. Close and re-open the project3... Read more
[URP][VR] Realtime lights glitch depending on camera position in VR
Steps to reproduce:1. Download 1188816_repro.zip and open "SampleScene" scene2. Enable XR3. Enter Play mode4. Move camera close to t... Read more
[Linux] Unity Bug Reporter Taskbar icon description says 'Unknown'
How to reproduce:1. Create a new project2. Go to Help -> Report a bug...3. Hover on the Bug Reporter's taskbar icon Expected resu... Read more
[Linux] Resize cursor handle does not appear when hovering on the edge o...
How to reproduce:1. Create a new project2. Open Package Manager window3. Try to resize it Expected results: The resize cursor handle... Read more
Preview Window is using Scene's lighting when Scene contains a Light Pro...
Conditions to reproduce the issue:1. The scene must contain a Light Probe group2. The scene must have a set Static Lighting Sky sett... Read more
[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...
How to reproduce:1. Build the "Particles_Crash.zip" project for iOS2. Build & Run the project to the device via Xcode3. Move you... Read more
[HDRP] Maximum LOD Level quality setting not working
Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/MasterSteps to reproduce: 1) Open attached scene or create a custom L... Read more
Unity test running in batch mode fails when adding new assemblies
How to reproduce:1. Extract the "repro.zip" folder2. Change path variables according to your machine in "repro.sh" script3. Execute ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS