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UI Toolkit input becomes unresponsive when the UIDocument GameObject is ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
"Highlights" tab can't be scrolled horizontally when not all content fit...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the Edit Mode and record any... Read more
Scene is marked as modified when UIDocument is selected in the Hierarchy
How to reproduce:1. Open the attached ‘Test_UI_Toolkit.zip’ project2. Open the ‘SampleScene' scene3. In the Hierarchy select 'UIDocu... Read more
Scrollbar is disabled in Adaptive Probe Volumes in Lighting window
Reproduction steps:{}{}1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Select Adaptive Probe ... Read more
Disabled dropdowns in Lighting window are inconsistently expanded or col...
Reproduction steps:{}{}1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Observe the dropdowns ... Read more
Incorrect transform computation in UnifiedRayTracing API
Forum thread: [https://discussions.unity.com/t/introducing-the-unifiedraytracing-api/1680597/16] How to reproduce:1. Open the ReproP... Read more
Hidden edge is selected when clicking near visible and hidden edges inte...
How to reproduce:1. Open the attached “PB_multiple_edge_issues” project2. Open the “SampleScene”3. In the Hierarchy, select the “tes... Read more
“Frame Debugger On” text color not maintained across different Editor Th...
Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more
GBuffer5 appears empty/black when blit to screen in Deferred Rendering Path
Reproduction steps:1. Open the attached “IN-114624.zip” project2. Open the “RenderingLayerMaskBug” scene3. From the Project window, ... Read more
Rendering artefacts appear in the Game view window when maximizing/minim...
Steps to reproduce:1. Open the attached "TestingProject.zip" from provided Google Drive link2. Make sure that Frame Debugger is enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor