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Fixed in 6000.0.69f1
Fixed in 6000.5.0a8
Votes
1
Found in
6000.0.67f1
6000.3.8f1
6000.4.0b8
6000.5.0a7
Issue ID
UUM-134029
Regression
No
Editor hangs when a huge mesh is used for CanvasRenderer
Reproduction steps:
1. Open the attached “ReproProj”
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter Play Mode
4. Click the button with text “Show MyMaskableGraphic“
5. Observe the Editor
Expected result: The Editor doesn't hang
Actual result: The Editor hangs for about 30 seconds
Reproducible with: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- If Scale in Canvas/GameObject/MyMaskableGraphic is set to a smaller value, like 1e+12, the Editor doesn't hang
Comments (1)
-
Alan-Liu
Feb 10, 2026 00:58
Related forum thread: https://discussions.unity.com/t/editor-hangs-when-a-large-image-is-shown/1708010
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Resolution Note (fix version 6000.0.69f1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0a8):
Fixed in 6000.6.0a1