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[UWP] Build Failure when building project with Universal Windows plugin
Steps to reproduce:1. Download attached project2. Build project for UWP Results: Build fails with "Reference rewriter: Error: method... Read more
[UI] RectMask2d is not working when using unlit/VectorGradient for SVG I...
To reproduce:1. Open attached project2. In Hierarchy search Imagen Original and press on in3. In the inspector notice that Material ... Read more
[iOS] Incomplete iOS system framework list in Plugin Importer's Platform...
iOS framework list that's available in Plugin Importer's Platform Settings is incomplete, there are several frameworks that are not ... Read more
[UGUI][Profiler] No preview is displayed for UI Profiler objects
Reproduction steps:1. Open "UICanvas_2017.zip" project and "Main" scene2. Open the "UI" or "UI Details" Profiler and record for a bi... Read more
[IL2CPP] GetOpenFileName returns an empty string in player build
To reproduce:1) Open the attached project and scene2) Make sure it is: a) Set to be "Development Build" b) Set to be IL2CPP3) Build ... Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
Custom Renderer Feature data is not saved when 2 renderer features are a...
To reproduce:1. Create a new Universal RP template;2. Select Forward Renderer (Assets > Settings > Forward Renderer);3. In the... Read more
[UI] Terrain inspector becomes corrupted and unresponsive when baking pr...
Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Select T... Read more
[GPU PLM] Bakes take a very long time or do not finish when using high r...
Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Attempt ... Read more
UnityEvent's type from a derived class is not displayed in the inspector
Steps to reproduce:1. Open the project attached by the user ("2018.4.8f1_toMigrate.zip")2. Open "SampleScene"3. Click on the "Main C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor