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1
votes
By Design

Bounds Handle gizmos are not displayed in the Scene View when multiple I...

Scene/Game View

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Nov 06, 2019

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Version/s: 2017.4, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached '1196770-collider-gizmos-are not-displayed.zip' project2. Open 'SampleScene' Scene3. Select 'O... Read more

1
votes
Fixed

Cannot run Generated XCode project for Mac Build due to codesign errors ...

MacOS

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Nov 06, 2019

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Version/s: 2020.1.0a11

How to reproduce:1. Open the attached project2. Open Build Settings3. Check "Generate Xcode Project"4. Build the project for OSX Rep... Read more

0
votes
Fixed

[tvOS] Unity Mobile Notifications Package causes build failure on tvOS

Package: Mobile Notifications

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Nov 06, 2019

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Version/s: 1.0.3

How to reproduce:1. Create a new project2. Add the "Mobile Notifications" package3. Build the project for tvOS4. Build the project v... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

0
votes
Won't Fix

Building through batch mode fails if a script was deleted outside of the...

Deployment Management

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Nov 06, 2019

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Version/s: 2017.4, 2017.4.32f1, 2018.4

Reproduction steps:1. Open and Exit "UnityIssue726318.zip" project2. Delete any script (Advert.cs)3. Run Unity with the command line... Read more

0
votes
Won't Fix

[Mobile][DOTS][IL2CPP] Crash on GetTransformsLength when accessing null ...

Package: Unity Jobs System

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Nov 06, 2019

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Version/s:

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode Actual result: Unity crashes. R... Read more

0
votes
Won't Fix

[Android] IL2CPP Makes API Call Fail Using Await

IL2CPP

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Nov 06, 2019

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Version/s: 2018.4, 2019.2.11f1, 2019.3, 2020.1

To reproduce:1. Open the QA's attached project2. Switch platform to Android3. Build and Run4. Once built press the camera shutter ic... Read more

0
votes
Fixed

[URP] "SerializedObject target has been destroyed" errors are thrown con...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2019

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Version/s: 7.1.2

After performing Undo operation on Camera Preset, editor throws "SerializedObject target has been destroyed" errors continuously, re... Read more

25
votes
Third Party Issue

[XR SDK] Oculus device image is noticeably brighter compared to WMR

XR SDK

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Nov 06, 2019

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Version/s: 2019.1.5f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("VROverbrightIssue.zip") (VROverbrightIssue\TestProject-XRPlugin)2. Open "SampleSce... Read more

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