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Crash on GenerateParticleGeometry when creating certain particles
How to reproduce:1. Open the attached “IN-104761_CrashRepro“ project2. Open the “Assets/Scenes/Level1.unity“ Scene3. Enter Play Mode... Read more
HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass...
Reproduction steps:1. Open the attached “IN-107319.zip” project2. Open the “OutdoorsScene”3. From the Hierarchy, select the “Main Ca... Read more
SpriteRenderer has wrong input color when associated material uses SRPBa...
How to reproduce1. Extract and open the attached “IN-107982.zip” project2. Observe the Game View Expected result: All squares are co... Read more
Add iOS/WebGL support for MagneticFieldSensor
In order to achieve feature parity with the InputManager and replace the compass API it's necessary to implement the MagneticFieldSe... Read more
Cinemachine Volume Settings are not updating in real-time when Focus Tra...
Steps to reproduce:1. Open the “N-108273” project2. Open the “SampleScene” scene3. Enter Play Mode4. In the Hierarchy window, select... Read more
Sprite Mask does not render in the Player
How to reproduce:1. Open the attached project “IN-106643“2. Open the Scene “Boot“3. Build using the Clean Build option4. Run the pro... Read more
Create from template option throws "NullReferenceException" error
Steps to reproduce:1. Create new Unity project2. Create new VFX Graph asset 3. In the toolbar, click "+" sign 4. Click "create from ... Read more
The ScrollRect jitters and jumps when using multi-touch with UIPointerBe...
Reproduction steps:1. Open the attached “InputSystemTest” project2. Build and run on a mobile device3. On the device, press the “Sin... Read more
NullReferenceException occurs when trying to access TouchScreenKeyboard ...
How to reproduce:1. Extract and open the attached “IN-106730.zip“ project2. Enter Play mode3. Select Game View4. Press the Spacebar5... Read more
Shader graph template accepts empty values, resulting in broken UI
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
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- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo