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Feature Request
Feature Request in 1.15.X
Votes
2
Found in [Package]
1.15.0
Issue ID
ISXB-1639
Regression
No
Add iOS/WebGL support for MagneticFieldSensor
In order to achieve feature parity with the InputManager and replace the compass API it's necessary to implement the MagneticFieldSensor for iOS/WebGL.
The missing implementation is mentioned in this documentation: [https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/Sensors.html.]
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Duplicate of task:https://jira.unity3d.com/browse/ISX-332
Resolution Note (1.15.X):
Duplicate of task:https://jira.unity3d.com/browse/ISX-332