Search Issue Tracker
Fixed
Fixed in 6000.0.57f1, 6000.2.1f1, 6000.3.0a5
Votes
1
Found in
6000.0.52f1
6000.1.10f1
6000.2.0b8
6000.3.0a1
Issue ID
UUM-111631
Regression
No
Sprite Mask does not render in the Player
How to reproduce:
1. Open the attached project “IN-106643“
2. Open the Scene “Boot“
3. Build using the Clean Build option
4. Run the project Build
5. Observe the game background
Expected result: Masked background image is shown
Actual result: Masked background image is not shown
Reproducible with: 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1
Could not test with: 2023.1.0a1 (Compilation error)
Reproducible on: Windows 11 Enterprise
Not reproducible on: No other environments tested
Note: Sprite Mask doesn’t work in the Editor version 6000.3.0a1 as well
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
Resolution Note (fix version 6000.3.0a5):
Fix for this issue is available on Unity 6000.3.0a5 and above
Resolution Note (fix version 6000.2.1f1):
Fix for this issue is available on Unity 6000.2.1f1 and above
Resolution Note (fix version 6000.0.57f1):
Fix for this issue is available on Unity 6000.0.57f1 and above