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0
votes
Fixed

[HDRP] [DX12] Kernel 'KSampleCopy4_1_x_8' not found exceptions thrown co...

HD RP

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Dec 17, 2019

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Version/s: 2019.1.0b6, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Exceptions are thrown continuously on removing DirectX12 Graphics APIs from the list. Steps to repro:1. Create a new HDRP Template P... Read more

0
votes
Fixed

[Oculus] Oculus Loader under Plugin Providers doesn't load on the first ...

Package: XR Management

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Dec 17, 2019

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Version/s: 3.0.5

The Oculus Loader under 'Installable Plugin Providers' does not load on the first attempt when using the XR Plugin management system... Read more

0
votes
Duplicate

'Confined' cursor lockstate has incorrect behaviour when set right after...

Input

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Dec 17, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1.0a1

Steps to reproduce:1. Open User-supplied project2. Open and run the Sample Scene3. Press "1" and then "2" on the top row of numbers ... Read more

3
votes
Fixed

Realtime shadows are broken on OpenGL/ES3/Metal/Vulkan in Shadowmask mode

MacOS

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Dec 17, 2019

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Version/s: 2018.3.5f1

Steps to reproduce: 1. Download and open the attached project2. Bake the lighting3. Notice that the Real-Time shadow is offset (see ... Read more

0
votes
By Design

Game View does not render "Render Texture" when creating it in runtime

Texture

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Dec 17, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

Reproduction steps:1. Open attached project "CM2.zip"2. Enter Play Mode Expected result: Game View should be visible with the Render... Read more

0
votes
Fixed

[VFX Graph] NotImplementedException error is thrown on selecting Copy Sh...

Package: Visual Effect Graph

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Dec 17, 2019

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Version/s: 7.1.1, 7.1.6

Editor throws NotImplementedException when Copy Shader option is selected by right-clicking on Visual Effect Master node when a proj... Read more

0
votes
Won't Fix

HDRP - Selection and mouse movement causes baking to continually trigger.

Package: Scriptable Render Pipeline HD

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Dec 17, 2019

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Version/s: 7.1.6

Steps to reproduce- git clone git@github.cds.internal.unity3d.com:johncrowe/performance-office.git -b flashing_selection- Loaded Off... Read more

0
votes
Fixed

[IL2CPP][Android] Socket.Select does not wait for timeout in the Android...

IL2CPP

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Dec 17, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.5f1, 2019.3, 2020.1

How to reproduce:1. Open the attached "IL2CPP_Repro" project2. Build and run the project on an Android device3. Get the logs using '... Read more

1
votes
Fixed

[Android] Crash with "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" ...

Android

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Dec 17, 2019

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Version/s: 2020.1.0a15, 2020.1.0a17

The texture gets missing following with a crash "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" on Adreno GPU devices Steps to re... Read more

0
votes
By Design

[2D Lights] Dark seam is rendered on the 2D point light outer radius whe...

Package: Scriptable Render Pipeline Universal

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Dec 17, 2019

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Version/s: 6.7.1 - 8.0.0

How to reproduce:1. Open the attached project named "Case_1206039"2. Open the Sample Scene3. Observe the Scene or the Game view Expe... Read more

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