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3
votes
Won't Fix

2017.4 - 2019.3 Editor UI redraw performance regression

IMGUI

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Dec 19, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Reproduce1. Create a new project2. Open layout "Window > Layouts > Default"3. Open Profiler Window4. Change Profiler from Play... Read more

2
votes
Won't Fix

Anisotropic filtering is not applied to Terrain Details when changing Te...

Terrain

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Dec 19, 2019

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Version/s: 2017.4, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1206564-Anisotropic_Texture_PerTexture.7z)2. Enter Play Mode and set the Scale... Read more

2
votes
Won't Fix

Changing the Timeline instance's tracks using a script does not apply th...

Package: Timeline

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Dec 19, 2019

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Version/s: 1.1.0, 1.3.0

How to reproduce:1. Open the project "case_1206536-timeline"2. Open the scene "SampleScene"3. Press the Play button4. Select the Gam... Read more

0
votes
Fixed

Dragging an object from one Project window to another makes them blank w...

Project Browser

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Dec 19, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached 'project-1206532.zip' project2. In the Project window add the folders '123' and '456' to the F... Read more

0
votes
Duplicate

Crash when using ArticulationBody hierarchy

Physics

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Dec 19, 2019

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Version/s: 2020.1.0a15, 2020.1.0a16

Crash condition is having at least one parent-child pair of objects with ArticulationBody components and child Joint Type set to "Pr... Read more

0
votes
Won't Fix

New Texture import of a 16-bit image file with the format settings set a...

Texture

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Dec 18, 2019

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Version/s: 2018.4.14f1, 2020.1.0a14

Repro Steps:1. Open a new project2. Create a Terrain Object3. Import the attached .png into the project4. Select the Terrain object5... Read more

1
votes
Fixed

Unable to see model loaded from AssetBundle until we re-apply the shader...

XR SDK

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Dec 18, 2019

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Version/s: 2019.2.16f1

1. What happenedWhen we load a model from an AssetBundle the model does not show unless we re-apply the shader.We have created a 3D ... Read more

1
votes
Won't Fix

Editor crashes when calling ComputeShader.Dispatch() with too many threads

Graphics - General

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Dec 18, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project named "Case_1206509"2. Open the Gameplay Scene located in the Scenes folder3. Enter Pl... Read more

0
votes
By Design

Incorrect animation preview when using a Blend Tree

Animation

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Dec 18, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open user-supplied project2. Select "testblend" Blend Tree3. Move the 'Blend' slider of the Blend Tree to arou... Read more

3
votes
Fixed

Crash on ParticleSystem::EndUpdateAll() when exiting Play mode while a P...

Visual Effects - Legacy

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Dec 18, 2019

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce:1. Open the attached project '1206498.zip'2. Open 'Main Menu (Console)' scene3. Enter Play mode4. Exit it-- observe... Read more

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