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[UIBuilder] A parsing error is thrown when saving UI Builder .uxml previ...
How to reproduce:1. Open the attached 'project-1208859.zip' project2. In the UI Builder window drag a Label object from the Library ... Read more
[Mac] Crash on MTLIOAccelCommandBufferStorageGrowSegmentList.cold.1 when...
How to reproduce:1. Create a template HDRP project on a device running macOS2. Open the Scene view3. Observe the crash Reproducible ... Read more
2019.3: Graphics.CopyTexture does not work with Texture3D
Reproduction steps:1. Open project in "MyRepro.zip"2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Textur... Read more
[Universal RP] Automated tests 36 and 41 are missing "TestRunnerBake" la...
Just load up the automated test projects and take a look at the scene files in the asset window for Universal RP tests 36 and 41 (bo... Read more
GameObjects start to vibrate when their position is getting futher from ...
Steps to reproduce:1. Open user's project "Juego.zip" and open "Demo" scene2. Copy "Nolan" GameObject in the Hierarchy3. Create a ne... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more
Prefab variant's Button component's OnClick() events are missing paramet...
How to reproduce:1. Open the attached project in Unity 2018.4.15f12. Select "MenuMainViewDevices" Prefab from the Project Window3. O... Read more
[Preset] "Size" property input fields are misaligned when a preset of "C...
"Size" property input fields are misaligned when a preset of "Custom Render Texture" is created and "X" also misplaced, refer attach... Read more
Timeline audio is not paused when Unity is minimized through the taskbar...
Steps to reproduce:1. Open the attached project (case_1208758.zip)2. Ensure that "Run in Background" is unchecked under Edit > Pr... Read more
Crash on mdb_txn_begin when SourceAssetDB has a lock on it from another ...
Steps to reproduce:1. Create a new user or make sure you already have a secondary Windows user2. Create a new project (possible to s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS