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GUIView::OnInputEvent editor crash caused by assets that interfere betwe...
Repro steps:1. Open "BossWaveReborn.zip" project Stack trace: GUIView::OnInputEvent Note: Crash caused by "Rainbow Folders" and "Mar... Read more
DownloadHandlerAssetBundle.isDone is never set to true
To reproduce:1. Open attached project2. Play the scene "Main"3. Press the button "HANDLER_ISDONE"Notice that the console prints that... Read more
[EditorTestsRunner] More than one entry with same name appears if start ...
If there are namespaces that start with same part in both first-pass and regular assembly, there will be two entries in Editor Tests... Read more
Assets first placed in StreamingAssets and then moved to Resources need...
How to reproduce:1. Open the project2. Open TextAssetBug scene3. Drag file from StreamingAssets to Resources4 Try to move dragged fi... Read more
Animation Mirror option adds 0.5 Cycle Offset when Root Motion is enabled
How to reproduce:1. Open the attached project2. Open main scene3. Open Animator Window4. Click Punch there5. Check Mirror to play to... Read more
Editor crashes with empty stack trace when changing platform (System.IO....
Reproduction steps:1. Open the attached project.2. Change platform to iOS.3. Select anything when asked about API update.- Editor cr... Read more
[iOS][StandartAssets:ImageEffects:BlurOptimized][GLES2.0] Overbrightens ...
Reproduction steps:1. Open the attached "Blur" project.2. Open and play the "Blur" scene.- Note how the picture looks(Screenshot att... Read more
[Runtime] UnityEvent objects contain the name of type as a serialized st...
No repro steps, attached project "833543.zip" which creates 1k UnityEvents on Start This is by desing because it's to ensure we crea... Read more
Unity crashes when particle system with bezier curves is moved on y-axis
Steps to reproduce:1. Open attached project2. Select particle system in scene view and move it up or down a bit3. Start play mode-Cr... Read more
AssetImport.assetBundleName doesn't return bundle name for assets locate...
Steps to reproduce: 1. Open attached project2. In top menu click "SUPPORT/FindBundleName". This will return assetBundleName for "Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state