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[Input System] Touch is not registered when button is pressed at the sam...
How to reproduce (mobile): 1. Open the attached project "ButtonIssue.zip" 2. Build and Run on Android 3. Press and hold any red s... Read more
Pointer.current.position and Mouse.current.position returns dfifferent r...
How to reproduce: 1. Open the "MousePicker.zip" project 2. Open the "Mouse Picker" Scene 3. Make sure both Scene view and the Game v... Read more
[Input System] UI Input Module lets the player navigate across other can...
How to reproduce: 1. Open the user's attached "Multiplayer input" project 2. Open Assets/Scene/SampleScene 3. Enter Play Mode 4. Mov... Read more
[Input System] Mouse movement interferes with gamepad's joystick
Reproduction steps: 1. Open attached project "MouseGamepadInterfaceExample.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Gam... Read more
[Input System] PerformInteractiveRebinding method doesn't detect button ...
How to reproduce: 1. Open the attached "1272563 repro" project 2. Open the "SampleScene" Scene from Assets > Scenes folder 3. Enter ... Read more
Input System cannot read Vector2 values after InputActionSet has been di...
Reproduction steps: 1. Open attached project "InputSample.zip" and scene "SampleScene" 2. Enter Play Mode 3. While holding the 'D' k... Read more
The list of Bindings from another Action is expanded with its last eleme...
How to reproduce: 1. Open the attached "inputsystem_highlight_issue" project 2. Open the “Testactions” Input Action Asset from the... Read more
[Input System] Out-of-focus DirectInput Gamepad devices do not set Butto...
Reproduction steps: 1. Connect a DirectInput Gamepad to your system 2. Download and open the attached project: "InputSystemBug.zip" ... Read more
Potentially: wrong order of input system init versus MonoBehav Awake (pr...
How to reproduce: 1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project) 2.... Read more
[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps: 1. Open the attached "Multiplayer input" project 2. Open Assets/Scenes/SampleScene 3. Observe the MultiplayerEve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true