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[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply...
[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply on a point of a 90degree angle How we can reproduce it usin... Read more
Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...
How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more
Rendering is not synchronized when V Sync Count option in Quality Settin...
How to reproduce:1. Create a new project3. Open the Project Settings4. Select the Quality module in the Project Settings window5. En... Read more
[URP] Bloom effect flickers when using Integrated Post-Processing Featur...
How to reproduce:1. Open the attached project's "case_1224915-Project.zip" Scene labeled "ForestWalk"2. Enter the Play Mode3. Press ... Read more
[XR][URP][Vulkan] When rendering in multiview and post processing is ena...
DescriptionWhen a user creates a new URP project by default post processing is turned on on the camera and in a volume in the sample... Read more
Mouse movement isn't recognized in Editor Play mode and Build when it is...
How to reproduce:1. Open the attached project ("Input system Remote connection.zip") in machine accessed by Remote Desktop2. Open "I... Read more
[GraphView] Graph stucks in panning mode when right-clicked while pannin...
How to reproduce:1. Open the attached 'GraphViewStuckPanning.zip' project2. Open 'StuckPanning' Visual Effect Graph3. Pan the graph ... Read more
Apple File Merge not supported by Collaborate as diff tool
How to Repro:1. Open a Collab-enabled Project in Unity 2020.1+.2. Open the Preferences menu, go to External Tools and make sure that... Read more
Mesh Particle System update frequency is too low and causes visible stut...
How to reproduce:1. Open the attached (PS Scaling update.zip) project2. Open the "SampleScene" Scene3. In Hierarchy select "PS" Pref... Read more
[Android][OpenGLES] Reflection probes cause visual issues - Material loo...
Steps to reproduce:1. Open user-supplied project2. Build and Run on Android Expected: the Diffuse sphere (Grey one to the left) is n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor