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0
votes
Duplicate

[URP] Slider handle for Normal property doesn't move with respect to the...

URP Features

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Mar 09, 2020

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Version/s: 2018.3.14f1, 2019.3, 2020.1, 2020.2, 2020.2.0a2

Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more

0
votes
Fixed

[AR][XRSDK] AR app crashes when Oculus XR Plugin is present in the project

Package: Oculus XR Plugin

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Mar 09, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Repro steps:1. Open QA attached project "repro_1226236"2. Build and Run on Android App launches normally 3. Add Oculus XR Plugin to ... Read more

0
votes
Not Reproducible

[URP][ShaderPreProcessor] Using Caching Preprocessor causes shader error...

Graphics - General

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Mar 09, 2020

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Version/s: 2020.1, 2020.1.0a25, 2020.2

Repro steps:1. Open attached project2. Make sure Project Settings -> Editor Caching Preprocessor (Experimental) is enabled3. Buil... Read more

0
votes
Fixed

No sRGB conversion on some Android devices when using the Universal Rend...

Package: Scriptable Render Pipeline Universal

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Mar 09, 2020

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Version/s: 8.0.1

Steps to reproduce:1. Open supplied project (BrokenGammaTest.zip)2. Build the Sample Scene on Android / Run the attacked apk3. Inspe... Read more

0
votes
Fixed

Crash on IsComponentSubclassOfMonoClass when reimporting a prefab

Scene Management

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Mar 09, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

Reproduction steps:1. Open the attached project ("1226180.zip")2. Open the "RoomSystemTest" Scene3. In the Project window find the "... Read more

0
votes
Fixed

[Playables] Looping AnimationClipPlayable is slowed down when normalized...

Animation

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Mar 08, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1226151-PlayablesNegativeTime.zip")2. Open the repro scene ("SampleScene")3. ... Read more

0
votes
Fixed

Editor crashes when Mesh.SetVertexBufferParams function is provided with...

Graphics - General

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Mar 08, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: Providing Mesh.Se... Read more

0
votes
Fixed

"<multi>" string appears in the "Aniso Level" slider's value input field...

IMGUI

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Mar 08, 2020

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Version/s: 2017.4, 2020.1.0a25, 2020.2

How to reproduce:1. Open the attached project (1226069.zip)2. In the Project window go to the Textures directory and select all text... Read more

0
votes
Fixed

Console does not react on double-click on compilation error from local o...

Scripting

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Mar 08, 2020

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Version/s: 2020.2.0a3

Steps:1. Create a new project or load attached one2. Introduce compilation error to the one of the embedded packages (e.e. Rider Cod... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

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