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[VR] Visible in background option doesn't work
Steps to reproduce:1. Create new project2. In player settings set:- VR Mode to on- Run in Background to on- Visible in background to... Read more
[iOS] Crash when running on iOS Simulator with Xcode 8.0 Beta 3
To Reproduce: 1. Build and run an empty project with Xcode 8 Beta 3 Simulator (iOS).2. Observe that on launch the app crashes, after... Read more
[VR Graphics] GlobalFog renders incorrectly on Vive when tilting head
Steps to reproduce:1. Download and open attached project "Unity GlobalFog Vive bug report.zip"2. Open scene "scene"3. Make sure VR M... Read more
[SPS] Deferred rendering player with SPS crashes on exit
This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more
[Compute/Shaders] UAV buffer is not setup to pixel shader if using Graph...
To reproduce:1. Open scene TEST_CountRed2. Run, you can see the log RED 03. Comment out the code of line 59&71, comment line 60 ... Read more
Crash in CxxThrowException when duplicating object
To reproduce:1. Open attached project2. Duplicate the object "10)" (Prac10 -> prac10Page00 -> line 2 -> click on "10)")3. E... Read more
Array-fields with the [HideInInspector] attribute are not drawn through ...
How to reproduce: 1. Open the attached project and the only scene in it.2. In the Hierarchy window click "Click Me" object.3. Open t... Read more
[Standalone][MSE] Unloading an active scene which has a realtime Reflect...
Steps to reproduce:1. open attached "TestBug.zip"2. build and run3. wait for a few seconds... - crash build (log attached) This is o... Read more
[Linux Editor] Color window shows flipped and offset image when using th...
Steps to reproduce:1) Create a new project.2) Select 'Main Camera' in the Hierarchy.3) Double click the 'Background' color box in th... Read more
Mask UI Component needs to be re-enabled in order to mask image correctly
Steps to reproduce:1. Open project2. Open "Mask5.4bf2Report" scene-- Look at the game window. Notice that there are no UI components... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist