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[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...
How to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Build for Mac Standalone Expec... Read more
Images with "Preserve Aspect" enabled are jittering / moving around when...
How to reproduce:1. Open attached project "PreserveAspectTest.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, use mou... Read more
[Android][Vulkan][URP] Frame Debugger shows white draw calls for SRP Bat...
Reproduction steps:1. Open the user-submitted project "VfxGraph_MobileEvaluation.zip"2. Build and run for Android3. Open Frame Debug... Read more
A null reference exception is thrown when trying to access EditorStyles....
How to reproduce:1. Open the attached 'project-1231054.zip' project2. Select the 'TestEditor' in the Hierarchy window3. Open the 'Te... Read more
Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...
How to reproduce:1. Open the attached project2. Wait for a few seconds Expected result: Unity doesn't crashActual result: Unity cras... Read more
[HDRP][XR SDK] VR built-in renderer display black screen when HDRP packa...
How to reproduce:1. Create a new project2. Enable XR Management and Set up Oculus (Edit->Project Settings->XR Plugin Managemen... Read more
[Cinemachine] 2D Camera with a set Lookahead Time does not re-center on ...
How to reproduce:1. Open the attached project named "Case_1231010"2. Open the "Game" Scene3. Select the "PlayerFollow" camera in the... Read more
"Color Picker not supported on this platform" error is thrown when UseOS...
Steps to reproduce:1. Create a new project2. Create a new script and open it3. Write "EditorPrefs.SetBool("UseOSColorPicker", true);... Read more
Timeline inline curve array item removal generate errors or doesn't update.
2 cases : "Remove Properties menu item on array item make a visual change but doesn't seems to change the data and, after a refresh,... Read more
[HDRP] Assertion failed on expression error is thrown in the Console whe...
Reproduction steps:1. Open the project from the attached file "1230996.zip"(link in edit)2. Right-click on Assets and go to > Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS