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[2D] Unable to use UI components when the Unity UI package is removed an...
UI components like Text, Image, etc are not usable when Unity UI package is removed and added again in the package manager, refer th... Read more
Issues reordering actions in action map editor
-error: there are issues trying to reorder actions in the map editor -repro:--open an action map (either attached project or make ne... Read more
[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13...
Steps to reproduce: 1. Download the attached project (replaykit-api-test.zip)2. Switch to iOS and build3. Build and deploy Xcode pro... Read more
Enabling 'Auto Right' in the Profile Analyzer causes constant comparison...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Other] "AddAssetToSameFile failed" exception thrown on adding Script on...
"AddAssetToSameFile failed" exception thrown on adding Script on the Preset of the Animation State. Script can be added to the Anima... Read more
Profile Analyzer 'Top 10 Markers' depth filter text displays '-1' when R...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Editor crashes when using BatchRendererGroup with URP
How to reproduce:1. Open 'SampleScene' from the attached project2. Start Play mode Reproducible with: 2020.2.0a5Not reproducible wit... Read more
Command line testing in batchmode with legacy -runEditorTests is not equ...
How to reproduce:1. Download tester-submitted project (MainProject.zip)2. Make sure the Library folder is not present in the root pr... Read more
Overrides window stays open when user returns to the Scenes
Steps:1. Open attached project2. Double-click on "GameObject Variant.prefab"3. Click on Overrides window4. Click on Transform overri... Read more
[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...
Reproduction steps:1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes)2. Build the project for iO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS