Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1
2020.2.0a6
Issue ID
1233487
Regression
Yes
Overrides window stays open when user returns to the Scenes
Steps:
1. Open attached project
2. Double-click on "GameObject Variant.prefab"
3. Click on Overrides window
4. Click on Transform override
==>
Overrides window and comparison window are now open
5. Click on Scenes link in Scene view breadcrumps bar
==>
Overrides window is still opened
Note: Please find attached movie for details
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment