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[iOS] _ShadowMapTexture.sample_compare shading time increase with Metal
Steps to reproduce:1) Open the latest attached project.2) Build the project for iOS.3) Open the project in Xcode.4) Go to Product &g... Read more
[iOS] System prompt for Media Library Usage access is shown when playing...
Steps to reproduce: 1. Open attached project2. Build for iOS3. Build to device with iOS 10> The game will try to play a video tha... Read more
Built project crashes sometimes with OpenAdapter10 and Behaviour::Transf...
To reproduce:1.Extract attached "repro.zip" file.2.Inside it there is a already built project and project source.3.Run "start_loop.b... Read more
Small offset when setting values of Rect Transform
Reproduction steps:-----------------------------1) Create a new project2) Create a UI Panel object3) In its Rect Transform set these... Read more
[WSA][UWP]Plugins marked compatible with .NET scripting backend, partici...
The real bug here is Assets\CryptAES\Universal\CryptAES.dll is marked as compatible with .Dot Net backend. But even though we're bui... Read more
JsonUtility.FromJson crashes if type has a singular field where data con...
JsonUtility.FromJson will crash if the type specifies a singular (i.e. non-array/non-List<T>) field, but the JSON data for tha... Read more
[Sockets] Can't open dual (IPv6+IPv4) socket
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice error:SocketException: An unknown, invalid, or u... Read more
Button on Screen Space - Camera canvas gets highlighted when mouse point...
To reproduce:1. Open attached project2. Run test scene3. Move mouse pointer around UI button4. Notice that button gets highlighted w... Read more
Undo.RecordObject does not record undo when setting HideFlags
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. In hierarchy, select "Hide Flag Test Object" game object4. I... Read more
Undoing HideFlags change recorded using Undo.RegisterCompleteObjectUndo ...
Steps to reproduce: 1. Open attached project2. Open 'TestScene'3. Select 'Hide Flag Test Object'4. Turn on 'NotEditable' flag5. Set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS